Pokemon: Let’s Go: Pikachu/Eevee is a very odd game to review. I know the game is built for the younger generation, however it is also aimed at the fans of Pokemon as well. When the anime invasion hit north America in the mid/late 90’s I was hooked. I tried consume as much anime as I could during this period in my life and even though i knew the original Pokemon show was most likely targeted for kids, I still loved it in my teenage years. 20 years later I am now playing the newly released Pokemon game hoping like most games, it has grown with the players. Does this game live up to what I remember? Continue reading to find out.
The graphics for this game can be described as “cartoony”. The characters and Pokemon are rendered in such a way that it looks as if the anime was coming to life. This is where unfortunately, the magic ends, as each town and locations do not have much variation when it comes to design and basically looks like a re-skin of a past location. The audio also does not fare any better. The Pokemon all have distinct sounds, but thee variation of music is limited and you will spend large portions of the game with the same cheesy music repeating over and over. I found myself multitasking while playing this game and ended up fully ignored the audio. The game is aimed at kids and I understand the simplicity of the graphics and audio, however after playing games like Octopath Traveler on the Switch I expected more.
The story follows you as you try to become a Pokemon master. Throughout your journey you will encounter Team Rocket, fight powerful Pokemon trainers, and attempt to catch every Pokemon. And that’s about it. The story does not really have much else going on except having you try to level your Pokemon so you can take on the Elite 4 Pokemon trainers to be the best in the world.
The gameplay follows the game’s presentation and story, and keeps the controls very simplistic. The battles are basically a game of rock-paper-scissors. This means that if you have the right Pokemon to counter the type of Pokemon you are battling, then you can end each battle extremely quickly. I did not lose one battle throughout my 25 hour play through. Another function Nintendo has been implemented is the use of the Pokeball controller. It is an interesting addition (with the inclusion of a free Mew Pokemon), but there is no need for this item and turns out to be more of a gimmick than anything else.
Pokemon Let’s Go: Pikachu/Eevee is a perfect beginner RPG(Role Playing Game). It is light on story, presentation and gameplay which may be exactly what younger players are looking for. For older gamers, there may be a sense of nostalgia when playing this game, however like most games coming out these days, there is sense that games have grown with us, and that is not the case here. If there was a deeper/complex battle system, then maybe I would be able to recommend this game to anyone over the age of 15, but with games like Octopath Traveler which not only have a complex battle system but a very mature storyline, Nintendo has shown that their Switch is capable of handling games that can push the envelope. Pokemon Let’s Go: Pikachu/Eevee is more a re-skin of an old classic than a re-imagining.
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